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Overview

AWIST2018 is co-organized by the Research Center for Entertainment Science, Japan Advanced Institute of Science and Technology (JAIST) and the Center for Artificial Intelligence Technology (CAIT), Universiti Kebangsaan Malaysia (UKM). It is part of collaboration activities in strengthening research partnership between JAIST and UKM. Therefore, various activities have been conducted to strengthen this partnership, working in closer collaboration of research activities in various branches of Science and Technology (S&T). Details of the previous workshops are :

  1. 1st Malaysia-Japan Workshop on Advanced Technology for Information and Knowledge, 3-6 June 2013, at JAIST. This was the MoU signing ceremony between UKM and JAIST Link .

  2. Asean-Japan Workshop on Information Science Technology, 10-12 June 2014 at UKM Link .

  3. Jaist Symposium on Advanced Science and Technology (JAIST SAST 2015), 10-12 November 2015 at JAIST Link .

  4. ASEAN JAPAN JOINT-WORKSHOP ON COMPUTATIONAL LINGUISTICS & INFORMATICS 2017 (AJCLI2017) at UKM Link .

A Picture of JAIST SAST 2015

About Research Center for Entertainment Science, JAIST

名称

Information technology is essential for convenient and trustworthy society. To further develop the society for people to enjoy delightful learning and living, this research center aims at establishing a better relationship between people and computer by making the most use of a wide variety of technology of artificial intelligence and human information processing. Its research interests include game AI for entertainment, system or game AI that can support human's learning, standard criterion to measure pleasure or difficulty of a game or puzzle, sophisticated natural language processing and image processing for interaction with human. Thus, we contribute our interdisciplinary efforts to the development of a delightful society.
This research center explores entertainment for a happy life by integrating fundamental techniques such as game, machine learning, learning support, natural language processing, artificial intelligence and computer vision, as well as by combining deep analysis and modeling of human's perception, recognition, thought and sentiment. To achieve it, students learn fundamental techniques and theories of information science as well as advanced knowledge of subfields. They also cultivate abilities necessary to become advanced scientists or engineers, such as problem finding, modeling, substantiation, implementation, evaluation, presentation skill, communication skill and scheduling.