NSF International Research Experiences for Students (IRES) Project
NSF IRES: Physical AI Design

JAIST-NSF-IRES Physical AI International Workshop 2024

2024/8/1(Thursday) 13:30-17:00 Tokyo Time, JAIST

主催者Organizers: Prof. Haoran Xie/謝浩然, 北陸先端科学技術大学院大学(JAIST); Prof. Bo Zhu, Georgia Institute of Technology; Prof. Takeo Igarashi/五十嵐健夫, 東京大学(University of Tokyo)

開催場所Place: 北陸先端科学技術大学院大学 知識棟4階K42 コラボレーションルーム1

後援Sponsors:NSF International Research Experiences for Students (IRES), JAIST Research Grants for JAIST Science Hub 令和6年度研究拠点形成支援事業.


Introduction


Program: 8/1(Thursday) 13:30-17:00 in JST Time


    ----開会挨拶Opening----
  • 13:30 Opening by Haoran Xie (JAIST)

  • ----招待講演Invited Talk----
  • 13:30 - 14:30 invited talk (online), Prof. Tsukasa Fukusato (Waseda University)
  •           Cartoon Design Challenge with Computer-Assisted Technologies
    ----Session 1----
  • 14:30 - 14:47 Xinyue Gui (University of Tokyo)
  •           Human-like Interface on Autonomous Vehicle
  • 14:47 - 15:04 Mikiya Kusunoki (JAIST)
  •           Scalable and Foldable Origami-inspired Supernumerary Robotic Limbs for Dairy Tasks
  • 15:04 - 15:21 Kevin You (Carnegie Mellon University)
  •           Panel Methods, Flapping Flight, and Boundary Layer Separation
  • 15:21 - 15:38 Hengyuan Chang (JAIST)
  •           Latent Diffusion Model-based Sketch Guided Velocity Field and Smoke Design
    ----休憩時間Rest----
    ----Session 2----
  • 15:48 - 16:05 Iyer Ramya (Georgia Institute of Technology)
  •           XR-penter: In-Situ, Improvisational Woodwork Design in the Context of Physical Scrap Wood
  • 16:05 - 16:22 Bofei Huang (JAIST)
  •           Interactive Experience Innovations: VR, AssistantAvatar, and Object-Oriented Heuristics
  • 16:22 - 16:39 James Quirk (Dartmouth College)
  •           CoreSearch: Weighted Keyword Search
  • 16:39 - 16:56 Xiaoxuan Xie (JAIST)
  •           Oracle Bone Characters Style Image Generation Using Diffusion Models
    ----閉会挨拶Closing (17:00)----

招待講演 / Invited Talk

    Title:

    Cartoon Design Challenge with Computer-Assisted Technologies

    Abstract:

    In cartoon production, to make life-like movements of cartoon characters, an approach, where animators manually draw many images, is often used. However, this approach is time-consuming and tedious, and requires special but empirical skills, making it difficult to design cartoon animations by beginners. If such problem cannot be solved, the animators' skills will be lost in the future. In this talk, I will present several recent works about how to represent stylized animation and how to implement interactive tools from the aspects of computer graphics (CG) and human-computer interaction (HCI) fields.

    Bio:

    Tsukasa Fukusato is a Lecturer at the School of Fundamental Science and Engineering in Waseda University. His research fields are computer graphics and human computer interaction, in particular, he is interested in unraveling cartoon animators' skills and supporting them. He received his Ph.D. from the Department of Pure and Applied Physics at Waseda University in 2017. During 2017-2023, he worked at the Graduate School of Information Science and Technology in the University of Tokyo as an Assistant Professor.