Input TRS: 1: -(x,|0|()) -> x 2: -(|0|(),s(y)) -> |0|() 3: -(s(x),s(y)) -> -(x,y) 4: lt(x,|0|()) -> false() 5: lt(|0|(),s(y)) -> true() 6: lt(s(x),s(y)) -> lt(x,y) 7: if(true(),x,y) -> x 8: if(false(),x,y) -> y 9: div(x,|0|()) -> |0|() 10: div(|0|(),y) -> |0|() 11: div(s(x),s(y)) -> if(lt(x,y),|0|(),s(div(-(x,y),s(y)))) Number of strict rules: 11 Direct Order(PosReal,>,Poly) ... failed. Freezing ... failed. Dependency Pairs: #1: #lt(s(x),s(y)) -> #lt(x,y) #2: #div(s(x),s(y)) -> #if(lt(x,y),|0|(),s(div(-(x,y),s(y)))) #3: #div(s(x),s(y)) -> #lt(x,y) #4: #div(s(x),s(y)) -> #div(-(x,y),s(y)) #5: #div(s(x),s(y)) -> #-(x,y) #6: #-(s(x),s(y)) -> #-(x,y) Number of SCCs: 3, DPs: 3, edges: 3 SCC { #6 } Removing DPs: Order(PosReal,>,Sum)... succeeded. |0|() weight: 0 #div(x1,x2) weight: 0 s(x1) weight: (/ 1 2) + x1 #lt(x1,x2) weight: 0 false() weight: 0 div(x1,x2) weight: 0 true() weight: 0 if(x1,x2,x3) weight: 0 -(x1,x2) weight: 0 #-(x1,x2) weight: x2 #if(x1,x2,x3) weight: 0 lt(x1,x2) weight: 0 Usable rules: { } Removed DPs: #6 Number of SCCs: 2, DPs: 2, edges: 2 SCC { #1 } Removing DPs: Order(PosReal,>,Sum)... succeeded. |0|() weight: 0 #div(x1,x2) weight: 0 s(x1) weight: (/ 1 2) + x1 #lt(x1,x2) weight: x2 false() weight: 0 div(x1,x2) weight: 0 true() weight: 0 if(x1,x2,x3) weight: 0 -(x1,x2) weight: 0 #-(x1,x2) weight: 0 #if(x1,x2,x3) weight: 0 lt(x1,x2) weight: 0 Usable rules: { } Removed DPs: #1 Number of SCCs: 1, DPs: 1, edges: 1 SCC { #4 } Removing DPs: Order(PosReal,>,Sum)... succeeded. |0|() weight: 0 #div(x1,x2) weight: x1 s(x1) weight: (/ 1 2) + x1 #lt(x1,x2) weight: 0 false() weight: 0 div(x1,x2) weight: 0 true() weight: 0 if(x1,x2,x3) weight: 0 -(x1,x2) weight: (/ 1 4) + x1 #-(x1,x2) weight: 0 #if(x1,x2,x3) weight: 0 lt(x1,x2) weight: 0 Usable rules: { 1..3 } Removed DPs: #4 Number of SCCs: 0, DPs: 0, edges: 0 YES