Title:
Interactive Games Using Kinect 3D Sensor Technology for Autistic Children Therapy
Speaker:
Azrulhizam SHAPI'I (UKM)
Abstract:
Autism children usually have problem with eye - hand coordination which vital in managing daily activities. The problem of eye - hand coordination in children with autism were cause by a lack of sensory and motor function that also complicate their daily activities. Generally, health therapy need a lot of times and patience whether from the patient, therapist even their family. Most important feature in health therapy are motivation and interactive. However, conventional methods of therapy that is often seen in practice somewhat include less element of motivation and interactive. Autism children need to do repetitive activities every time therapy sessions been done. Repetitive activities cause children having less interest to participate ongoing therapy sessions. Other than that, the therapy process usually requires a long time to be implemented that cause the relatively high cost had to be paid by the patient's family. The use of technology is seen more effective and less boring for child with autism. However, the use of games technology require gamer to hold game controller. Autism children with eye - hand coordination problem have difficulties to hold the controller. In addition, the existing specifications of game also more concentrate in adult and normal children. Therefore, the objective of this study is to identify symptom of eye-hand coordination problem and develop serious game using Kinect technology as the solution for the problem faced by autism children. This technology provides a low-budget solution costs of therapy and games base on 3D sensor without the use of control equipment which must be hold or touch by hand.
Extended Abstract:
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